the great tool “FCSH-Wrapper” is from now on called “BigSource Zarkov”. the developers decided to rename it, because they are planning to add support of other compilers than mxmlc and the flash compiler shell (FCSH). they allready added support for the AS2 compiler mtasc. for more detailed information visit the developers blog on http://blog.bigsource.de…
eclipse update url http://update.bigsource.de/update
today i started to migrate an old FDT 1.5 project to FDT 3.0 and
i like to share my experience with you. the only things you have to do are:
1.) add the ~com.powerflasher.fdt.core.prefs~ -file to your .settings folder (copy it from an other project)
2.) open the ~.as2_classpath~ -file, rename ~AS2Classpathes~ to ~AS2Classpath~ and add the attributes ~generateProblems=”true”~ and ~useAsSharedCode=”false”~ to the <AS2Classpath> -tags
3.) open the ~.project~ -file,
reneame ~com.pf.fdt.IncrementalProjectBuilder1~ to ~com.powerflasher.fdt.core.FlashBuilder~,
rename ~com.pf.fdt.FlashNature~ to ~com.powerflasher.fdt.core.FlashNature~,
rename ~location~ to ~locationURI~ and replace ~whatever~ with ~AS2_CORE_DEFAULT~ between the <locationURI> -tags
that’s it. i’ve created a small cheat-sheet for the migration.

some days ago, i played a little bit with the global airport database. it includes a huge amount of airports all over the world. i tryed to display the gps-information in flash and the result looks quite cool. it takes some seconds to load because the xml-data with the transformed dataset is about 2.3 mb. have a look right here.