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Posts Tagged ‘fdt’

news review -> 12th week of 2009

March 20th, 2009 Fabian No comments

here are some articles i was interested in this week…

> Flashcomguru.com: Open Video Player Updated to Version 2.0
> NewsAlarm - wiring in to the NYT NewsWire API | blprnt.blg
> Papervision3d Component: CS4 bug « Papervision3D
> The Flash Blog » New tutorial on 3D photo panels
> Adding Pixel Bender to Papervision3D « Professional Papervision3D Book
> Monsterdebugger Presentation
> Flash Text Engine | InsideRIA
> Windows Eclipse Configuration For FDT at blog.joa-ebert.com - Blog of Joa Ebert
> SEO for Flash works | Serge Jespers
> Dynamically loading fonts with FontLoader and
applying styles with CSS stylesheet in AS3 - The Tech Labs
> Advances in Flash SEO
> Flash 10, Massive amounts of 3D particles with Alchemy (source included). | UnitZeroOne
> Interactive FlarToolkit (reacting to translation and rotation) | Mikko Haapoja's Blog
> The Flash Blog » Pixel Bender is NOT hardware accelerated
> Pixel Bender Filters and Algorithms « Professional Papervision3D Book
> Adobe: 'Open' But Not Always Open Source - Adobe / Macromedia - DMXzone.COM
> Mr.doob's blog | Chrome Experiments!
> Unity 2.5 Released - Windows people now can share the love « RockOnFlash \m/ :: John Grden
> The Flash Blog » Want full microphone access in Flash?
> GreenSock » GreenSock Tweening Platform v11 Beta (Introducing TimelineLite/Max)
> GreenSock » gTween and TweenLite/Max Unite?
> gskinner.com: gBlog: GTween and Tweenlite Unite?
> Adobe - Developer Center : Encoding options for H.264 video
> ActionScript and MXML Pretty Printer | InsideRIA
> Builder Design Pattern Part I: Controlling Creation | ActionScript 3 Design Patterns
> Script.it » [AS3.0] VideoPlayer Framework.
> Away3D - Horizontal Spiral navigation (with source) at The spirit sustains the stone
> PapervisionX - what it is and what it isn’t « Papervision3D
> Search Engine Optimization Technology Center at Space of Flex/AIR technologies
> FDT 3 Actionscript Editor - Blog » FDT Pure … ticket to comfort - FDT for 99EUR/129 USD
> Squiddler | Psyked
> Quasimondo - Mario Klingemann's Flash Blog: Optimizing Flash Based Face Detection
> The 25-Line ActionScript Contest » February Finalists, Finally.
> Quasimondo - Mario Klingemann's Flash Blog: Face Tracking Fun
> Zeh Fernando » Changing a MovieClip’s registration point painlessly
> Loading/Playing mp3s without round-tripping to the server | Richapps
> Seb Lee-Delisle How to change @author in your ASDocs
> Flex 4 (Gumbo) Fire Video on the Supper Club « Professional Papervision3D Book
> Mr.doob's blog | navigateToURLAndUpdateStageSize()
> Mr.doob's blog | Face tracking + 3D Scene, Laughing Man, DOF Tunel and more...
Categories: flash, flex, general, news review

news review -> 11th week of 2009

March 13th, 2009 Fabian No comments

here are some articles i was interested in this week…

> FDT 3 Actionscript Editor - Blog » RELEASED… FDT 3.2 MXML Beta is released!!!!!!!!
> The 13 Most Essential Plugins for WordPress - NETTUTS
> Beginning iPhone Development | Raphael Wichmann
> Seb Lee-Delisle - How to set up ASDoc in Flex Builder
> Mr.doob's blog | png2swf.jsfl & folder_png2swf.jsfl v1.2
> Design Pattern Principles for ActionScript 3.0: Loose Coupling | ActionScript 3 Design Patterns
> Design Patterns in ActionScript-Final Note - Ntt.cc
> JigLib - Bust a Cap In Papervision3D | zupko.info
> Augmented Reality - FLARToolKit Demo Reel with Source! | pv3d.org
> Bilinear Resampling With Flash Player and Pixel Bender
> Flex SDK Hackery (Deitte.com)
> Adobe and the Future of Multitouch « aflexworld
> ActionScript Data Structure Performance | InsideRIA
> gskinner.com: gBlog: #tweetcoding Winners Announced!
> Monitoring File Changes in Adobe AIR at Mike Chambers
> Flash Player Internals | Peter Elst
> Simple Shape Extruder using FP10 Drawing API | sakri rosenstrom blog
> Encapsulate What Varies | ActionScript 3 Design Patterns
> Kevin Hoyt » ActionScript 3 TIFF Encoder
> jun:: realeyes » REDbug Debugging Suite 0.62:
New update for a neglected child, and some new features.
> Feasible Impossibilities :: Modifications to WP-Syntax
for better ActionScript Code Highlighting Functionality
> Augmented Reality - 3D Aflac Race Car Model
> Using the Repeater class in Flex Gumbo at Flex Examples
> Christophe Coenraets » The “Spring ActionScript” Framework – Part 1: The Basics
> Better and Faster documentation with ‘Doc?’ | Stroep
> Predicting the future. | BIT-101 Blog
> James Ward - RIA Cowboy » Flex Gumbo Sample - Pretty Button with FXG
> Adding Video to a Papervision3D Curved Plane « Professional Papervision3D Book
> Getting Started with Augmented Reality and the Flash Platform | Ryan Stewart
> jun :: realeyes » Speeding up your Flex Builder 3 environment setup. Pulse maybe?
> Video tutorial: Use Flex for your ActionScript coding for Flash CS4 | Serge Jespers
> ActionScript 3.0 Easy and Practical Strategy Design Pattern | ActionScript 3 Design Patterns
> WS-Blog » ThunderBolt AS3 version 2.2 out now!
> John Nack on Adobe: Fun with Augmented Reality
> Feasible Impossibilities :: Flash MouseWheel Implementations for Mac OS X
> Useful Adobe AIR Tutorials, applications and Articles | Graphic Mania
> Women at FITC
> How to compile a Flex project with RSL using Ant
> Getting Started with the Gaia Flash Framework | flex and flash developer | steven sacks
> WS-Blog » Quick tip (AIR): Updating an existing AIR app for using a new certificate
> The Flash Blog » New video tutorial on runtime font loading
Categories: flash, flex, general, news review

news review -> 44th week of 2008

October 31st, 2008 Fabian 1 comment

here are some articles i was interested in this week…

> FDT 3 Actionscript Editor - FDT Tutorial List
> HEAD Conference 2008 - it was alot of fun! « RockOnFlash \m/ :: John Grden
> Flash Magazine > Aviary launched
> Gang of Four (GOF) Design Patterns in ActionScript–Adapter - Ntt.cc
> Flash,AS and Me: easter egg in Flash CS4 Professional
> 60+ Useful Adobe AIR Applications You Should Know | Tools
> The Flash Blog » New video tutorial on using ZendAMF
> Announcing Cannonball, a DOM+HTML+CSS+Browser Library for ActionScript 3.0 Open Source Flash
> gskinner.com: gBlog: Simple Flash Player 10 3D Demo w/ Source
> FDT 3 Actionscript Editor » Creating Flash Player 10 Projects with FDT (beta)
> Hot AS3 art | Stroep
> The Flash Blog » Flash Player 10 Video Flipper 3D
> FlashPad » Starfield for Papervision3D
> Actionscript Errors Got Roundup
> Is ActionScript 2 Development Faster than ActionScript 3 Development? at Mike Chambers
> Anyone using the Krugle Eclipse plugin?
> dispatchEvent()™ » Get together for the Global Game Jam 2009
> Scott Janousek » FOTBM09 (Flash On The Beach - Miami)
> The Official Flex Team Blog: Missed the Flex and Zend e-Seminar? No Problem.
> ActionScript 3.0 Prototype Design Pattern: A Minimalist Example | ActionScript 3 Design Patterns
> Papervision3D + Xray Introspection = FINALLY « RockOnFlash \m/ :: John Grden
> Andre Michelle » Fur like renderings
> SlideRocket out in the open | Serge Jespers
> Flint 2.0 released
> Flash: SOS Max, the best Flash trace() output debugger on the planet : TroyWorks
> FLEX{er} » Flash Player 10 Debug Version
> dispatchEvent()™ » Tip: Adding version checking to your external code library
> Bump Mapping Texture with Papervision3D | ClockMaker Demos
> The Flash Blog » New tutorial on Flash QuickTime export
> cochin, Kerala ,India - Anil Mathew: Create PDF using flash 10 save to local file
> Technoracle (a.k.a. "Duane's World"): Flash SEO Research: Google DOES use Ichabod to index Flash
> Flash 411 #4: Video Encoding Basics - FlashConnections
> Silverlight 2: Things ActionScript developers need to know. | Daniel Love
Categories: flash, flex, general, news review

news review -> 37th week of 2008

September 12th, 2008 Fabian 2 comments

here are some articles i was interested in this week…

Customizing the OpenFlux ScrollBar

New!! ActionScript Hero.org Freelance Directory Launched!!

Painting with LEGO™

Event Fast Forward

Adobe AIR 1.5 (”Cosmo”) builds now in Flex SDK Nightly builds

Using StarUML to Generate ActionScript 3.0

43 Hot Flex and ActionScript 3.0 APIs, tips and tools for Autumn 2008

Banner ad clickTag in AS3

Silverlight to support H.264, AAC, 09/09/08, [Ux]

New Flash Extension: FrameSync | Ajar Productions

Mix Match Music – a rising star using Flash and Flex!

Barcinski & Jeanjean « Papervision3d Daily

Visualizing Papervision 3d with Flare

Andre Michelle Audio Physics

Provokator « Papervision3d Daily

Using Custom Pixel Bender Filter Classes in MXML

Encapsulating Custom Pixel Bender Filters in ActionScript 3

Using Pixel Bender Filters within Flex

Embedding Pixel Bender Filters within a SWF

Amazon Video on Demand using Adobe Flash Player

FDT 3.0 Optimize your workflow with the new Features of FDT 3.1

NBC Dumps Silverlight. Oh no they don’t. Oh yes they do. Oh no…

Desktop Keeley – Killer AIR app

Spore in Flash? – Down the Foxhole

Save your sensible « Papervision3d Daily

Proximity Grid

To save Vista, Microsoft chooses A – Flash Player Installation

A Beginner’s Course on Flex

100+ Murphy’s technology laws

Yahoo! Music API: Listen

R.I.P: FlashPaper Is Dead

PixelBender Runtime Compilation

gotoandlearn.com – Introduction to Pixel Bender 1

gotoandlearn.com – Introduction to Pixel Bender 2

check your player…

Categories: flash, flex, general, news review

save / share your FDT 3.0 preferences

May 28th, 2008 Fabian 1 comment

if work in a team and use FDT 3.0 one of the most important things is, that you and your colleagues have the same core library settings.
you can find these preferences in
~workspace~/.metadata/.plugins/org.eclipse.core.runtime/.settings.

there you will find several files for eclipse preferences.
the important for FDT 3.0 are
com.powerflasher.fdt.core.formatter.prefs, com.powerflasher.fdt.core.prefs, com.powerflasher.fdt.core.problems.prefs, com.powerflasher.fdt.ui.prefs and org.eclipse.core.resources.prefs.

to save or share your core library settings just copy the two files com.powerflasher.fdt.core.prefs and org.eclipse.core.resources.prefs into the folder
~workspace~/.metadata/.plugins/org.eclipse.core.runtime/.settings
in the workspace of your co-worker. maybe you have to adjust the pathes for the pathvariables in the org.eclipse.core.resources.prefs -file.

Categories: eclipse, fdt, tutorial

FDT-1.5 to FDT-3.0 project-migration

March 14th, 2008 Fabian No comments

today i started to migrate an old FDT 1.5 project to FDT 3.0 and
i like to share my experience with you. the only things you have to do are:

1.) add the ~com.powerflasher.fdt.core.prefs~ -file to your .settings folder (copy it from an other project)

2.) open the ~.as2_classpath~ -file, rename ~AS2Classpathes~ to ~AS2Classpath~ and add the attributes ~generateProblems=”true”~ and ~useAsSharedCode=”false”~ to the <AS2Classpath> -tags

3.) open the ~.project~ -file,
reneame ~com.pf.fdt.IncrementalProjectBuilder1~ to ~com.powerflasher.fdt.core.FlashBuilder~,
rename ~com.pf.fdt.FlashNature~ to ~com.powerflasher.fdt.core.FlashNature~,
rename ~location~ to ~locationURI~ and replace ~whatever~ with ~AS2_CORE_DEFAULT~ between the <locationURI> -tags

that’s it. i’ve created a small cheat-sheet for the migration.

fdt_migration